Spare Ribs

Help Spare Ribs collect his friends by showing him where to go. He's itching to dance, but not if he has to boogie solo!  


Controls:

Movement: draw a route you want Spare Ribs to take using [LMB].

You can only draw 1 continuous line to pick up all the bones and reach the exit! 

You can't draw over your line, or draw into walls!

Good luck!  


Credits:

Developer Logan Pribyl

Artist  LalaArtastic


Sound effects Context Sensitive 

Main theme Chepaki

Ending theme Thirteen [2HAC Volume 23] #39 Solbear


Two Tired Games

Instagram https://www.instagram.com/twotiredgames/

Tumblr https://twotiredgames.tumblr.com/

Comments

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I loved playing the game, the art is actually wonderful ! keep up with the good work !

this game is like elden ring. It's like every round is a new fight against malenia the rot princess, but when you beat her, it is so satisfying.

Play. This. Game.

The ending alone is worth finishing every level. You may feel confused at first, but it's worth sticking to it. Trust me. The puzzles challenged me to thoroughly think through them, and it made victory taste so much sweeter. So reach for your mouse and drag that lil funky skeleton to the exits.

Very fun and easy to pick up game. No instructions necessary. Could easily see myself playing a few levels of this game during idle time.

Incredibly fun with clear, original mechanics! It starts with no instructions, which may be a barrier for some players, but with some trial and error on the first round, I was able to figure out the goal quickly. Additionally, I've never played a game like this with such unique controls. As you progress in the game, the developers continue to add new mechanics, really forcing the player to get creative and adapt. Overall, I had a really great time figuring out this game and seeing the end!

This game was quite a fun run. The creativity was there and I enjoyed the concept of the game thoroughly. While there were some levels near the end that had me pulling my hair, the fact that I still was determined to finish it at the end shows that this game knows how to capture an audience no matter how difficult a level is. And personally, I believe challenging a player like that is very important for a game, especially if it's doable in the end. Overall, a very wonderful experience with a seemingly charming storyline attached to it, and I highly recommend it!

This is a neat puzzle game but I think you should clarify in the instructions that you need to reach the exit and collect everything in one stroke. Now, it did not take me long to figure this out, but many players are lazy and will just assume that "this does not work" if they cannot instantly tell the premise. 

This is as far as I know a pretty much totally original concept for a puzzle game, great going.